This and an easy way to attach a line-by-line debugger and I’m golden.
- 0 Posts
- 4 Comments
Joined 1 month ago
Cake day: January 3rd, 2026
You are not logged in. If you use a Fediverse account that is able to follow users, you can follow this user.
I believe that is a vast minority of developments. And tbh multithreading debugging is a breeze in C# on Rider (except race conditions, those will always be tricky, but also easily identifiable).
In the early 2010s there was a trend to throw in obfuscation into the minis.


It’s a very pleasant debugging experience when you can easily switch threads, have them log what happened first, check the variables in the thread at the moment in time it was hit (vs now), etc. etc.