Put four pots over the squares over the ground.
Shoot the dragon head statues, the pedestals raise.
The pedestals make stone grinding sounds and…
Only one pedestal has raised, the pots have caused the animation to bug out and the game engine to assume that the pedestal is in the final position on the floor.
The floor position has the lever locked.
The game developer never anticipated what a massive idiot I was
TLDR: ROCM is AMD’s variant for general purpose compute on GPUs, like CUDA is for NVIDIA.
OpenAI being for profit.
I use ROCM extensively (I write, design and train my own AIs/LLMs) and it’s annoying of an acronym, especially in command lines:
--rocm-6.6.7.2-dev1 --cuda
But I figure it’s a four letter acronym to match “CUDA”.
I also pronounce it “Rock’em” in verbal versus “Koo’dah” (Barracuda).
Everything is about marketing and goodwill. You can just say something has “blast processing” and fail to elaborate.