He/Him | Hu/En/some Jp | ASD | Bi | C/C++/D/C#/Java

  • 7 Posts
  • 115 Comments
Joined 1 year ago
cake
Cake day: March 16th, 2024

help-circle
  • Gamedev using D here, my main gripe with programming isn’t AI, but that I decided to go with my own engine, and now there’s barely any documentation on graphics API use that isn’t the OpenGL manual, as I’m encountering very interesting bugs recently (textures disappearing, texture glitches, etc.), while most article nowadays being about how I wasn’t supposed to learn any programming, but instead art, so I could create the next Undertale, Touhou, etc. all alone, and it would be truly my game with my true intentions.

    Some people are often asking “but what about these other tools”, when I criticize AI. IMHO, some of the tools that made game development more accessible also made it more atomized, since you have less need for a programmer nowadays, with some tools not even requiring “classical” coding, but is visual in nature instead.