Even if it is docker it’s still a bash script or something in the container right? Or are people referring to the docker CLI directly changing DNS records somehow?
My best guess is the reason to involve docker would be if you already have a cluster of containers as part of the project. Then you can have a container that does nothing but manage the DNS.
True. There will likely be retaliatory tariffs hurting our exports too. But our exports are smaller than our imports currently, so currently it doesn’t hurt us as much.
It’s expected that wages will, as more US stays within the US economy.
How do you figure it would cost jobs? Just less economic activity over all? Importing business just can’t do business any more and goes under? That will definitely happen in some places, if those companies are just barely hanging on.
According to this video, Biden maintained at least some of the targeted tariffs Trump put in place before. So there might be some bipartisan support for tariffs across multiple Presidencies.
Unfamiliar with this channel so I can’t vouch for accuracy.
The expected benefits don’t include prices going down. They include:
You mean that rely on exports to America?
Actually they’ll want to make more profit margin. They want to make as much profit margin as possible.
We spent a year forcibly shutting down small businesses and printing new money. That easily explains the inflation.
Actually if that company really wants to make money, they raise the price by $10000000000
The tariffs will be paid by the importing companies, and then it will cause the prices of those goods to rise.
The hope is that this will incentivize and result in more development of the American manufacturing sector, resulting in medium and long term gains.
Short term there will definitely be a cost, paid by us.
It is literally paid, first, by the company that imports the goods.
It is then paid again by the consumer in the higher price that they charge, and it it then paid again by the Chinese exporter in terms of reduced volume of exports.
Well, that minecraft thing happened once in maybe a thousand hours of gameplay.
Same with the sea of thieves thing.
I think it’s acceptable to technologically tolerate small amounts of abuse, so long as the abuse isn’t literally killing people (dying in a video game doesn’t count).
If one asshole uses game mechanics to make the game not fun, during one session out of hundreds of sessions, it’s not that big a deal to me, and I don’t think it warrants changing the game mechanics.
Just my own opinion on it. Fine with people differing.
That being said, fixes for these two problems could be as simple as:
But I enjoy seeing people’s creativity in devising these evil stratagems, and also I seriously don’t think games should always be fun. I think games should enable players to practice making it fun. I think it should be possible for games to be not fun, so that players can practice the type of political organizing that helps groups of people kept reality fun.
But I’m weird in that I see video games as deeper than mere diversion; I see them as a way to practice for the Meta Game, which is the set of all games, including all the social arrangements we have in reality. I think permitting antisocial behavior in low-stakes scenarios gives people an opportunity to practice strategies for dealing with antisocial peers.
One time in minecraft this kid got himself a high level enchanted bow and about a million arrows, then proceeded to build a mountain out of lava and water buckets that constantly grew, and killed us all from the top of it with his bow.
The entire server was trying to take him down and he was just owning everyone. It became like 10 vs 1 as we tried to scale his lava mountain and take him out.
Moments like that are, to me, cool gaming moments. I was pissed but not really deeply. It was also amusing and impressive.
I’ve done koan training, so I love extremely “impossible” tasks that take countless tries to get past.
I do remember that before the koan training it was extremely frustrating and miserable to try try try 10,000 times and still fail at a thing, so I know I’m in the minority here.
Something isn’t dead just because it isn’t universal.
I myself don’t cheat, but aside from hacking the actual code, I don’t think it’s cheating to do anything the game’s mechanics call for.
Most notably, I hate when people complain about spawn camping and snipers dominating.
My philosophy is: figure out a strategy to oppose that strategy. And avoid letting your spawn get overrun.
There are assholes I really hate though. Two experiences that really ground my gears were:
I don’t mind being beaten, but being tortured is a whole new thing IMO.
What about the Grower who wants to pit himself against others in ranked matches to optimally develop his own skill?
How would a 3rd party attester cut down on DDoS attacks?
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So catching errors and doing nothing? That exists in every language except maybe BASIC?