

Thank you for answering the question! I am genuinely both trying to make a point and still be open to try new things. To me, there seems to be a real downward turn on UI/UX in a lot of applications these days, corporate included. When they mentioned the bit about supporting corporate, I have a hard time believing they will get very far with that customer group right now.
I really wish software, especially FOSS, would stop making the UI the afterthought. I try to keep a holistic view when designing things and everyone has a seat at the table. I wonder if projects are boxing themselves in and making it harder for the UI teams to properly integrate, and vice versa? I will happily take criticism and ideas from pretty much anyone, especially outside my immediate teams.
I am pretty out of the game on that as I spent quite a few years doing controls engineering instead. I am back in Software now and I feel old and a little lost. I graduated back in 2012 and we didn’t have all of these crazy developer roles and more specialized degrees. They were trying to get a Game Design program started when I graduated, and it was supposedly a mess for a few years.
I deal with this constantly. Profilers are your friend. I keep begging my team to use the database dumps from production to test with, but nope. Don’t feel bad about messing up though. The amount of fuck ups I deal with in prod is exasperating. At least most of the things I break is a quick 5 minute fix and not weeks of rework.
The hardest thing I have explaining to the team is the concept of time. Once you have done controls programming and get to witness how much happens in 50-100ms, it sinks in. Your thing takes 500ms? 1 second? They think this is acceptable on something that is dealing with less than 100 database records. 😭