The wall of text was the error message.
I just prefer using the parsed outputs from IDEs which also take you to the line of code on click.
Disclaimer: I don’t represent KDE in any interaction with this account. I am just freeloading off of the kde.social server.
The wall of text was the error message.
I just prefer using the parsed outputs from IDEs which also take you to the line of code on click.
Doesn’t even startup on my box,
It needs to startup and then go to that point (after you select the projection) to cause the crash.
It definitely caused something other than the application to get into an invalid state. Which is why I am apprehensive about trying it out again to answer your comment. Probably was the display driver, which is why it didn’t just turn off after that.
deleted by creator
There’s this game “HyperRougue”. Run it on Arch.
hyperrogue-git version 13.0d.r60.g27fb2d92-1
Go to settings -> 3D configuration -> projection -> projection type ->
. Cycle through the projection types. One of them causes something good enough to call a crash.
I don’t remember anymore if it was just a display driver crash or a kernel crash and I haven’t updated to a newer version (which might have fixed it).
What language were you using?
Python maybe? I don’t know of any other interpreted language, that you may be calling system commands from, without saving to disk
I use C and C++ and my IDEs save to disk before compiling. Makes sense to not try compiling when there are potentially 2 versions (one on RAM or /tmp
and one on Disk) and the build system might be running multiple commands, which the IDE may/may not know of, in my case.
Guy is wrong. Went to 0th table. She asked for 1st table.
How come you know my IP !?
I installed a buzzer on it
Definitely want to do that on all keyboards at work
I like multiboot. Used it back when I used Windows.
The Ventoy advertisements on Reddit looked too suspicious, so I never checked it out.
Next Up
Windows Server license on MS Windows Activation server has expired…
What if they got hashed by that cobalt system :P
And more de-obf:
#include <stdio.h>
const char addarr1[]
= { 0x40, 0x40, 0x0, 0x40, 0x40, 0x40, 0x40, 0x0, 0x40, 0x40, 0x40, 0x40,
0x0, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x0, 0x40, 0x40, 0x40, 0x0,
0x40, 0x0, 0x40, 0x40, 0x40, 0x40, 0x40, 0x0, 0x40, 0x40, 0x0, 0x40,
0x40, 0x40, 0x0, 0x40, 0x40, 0x40, 0x40, 0x0, 0x40, 0x40, 0x0, 0x40,
0x40, 0x40, 0x40, 0x40, 0x40, 0x0, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,
0x40, 0x40, 0x40, 0x40, 0x0, 0x40, 0x0, 0x0, 0x40, 0x40, 0x0, 0x40,
0x40, 0x0, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x0, 0x40, 0x0, 0x40,
0x40, 0x40, 0x40, 0x0, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x0, 0x0,
0x40, 0x0, 0x40, 0x40, 0x40, 0x0, 0x40, 0x0, 0x40, 0x40, 0x40, 0x40,
0x0, 0x0, 0x40, 0x40, 0x40, 0x0, 0x40, 0x40, 0x40, 0x40, 0x0, 0x40,
0x0, 0x40, 0x40, 0x0, 0x40, 0x40, 0x40, 0x40, 0x0, 0x40, 0x40, 0x0,
0x40, 0x40, 0x40, 0x40, 0x0, 0x40, 0x0, 0x40, 0x40, 0x40, 0x40, 0x0,
0x40, 0x40, 0x40, 0x0, 0x0, 0x0, 0x0, 0x0 };
const char addarr2[]
= { 0x9, 0x26, 0x20, 0x39, 0x2f, 0x35, 0x32, 0x20, 0x2c, 0x2f, 0x36, 0x25,
0x20, 0x2c, 0x25, 0x34, 0x34, 0x25, 0x32, 0x20, 0x29, 0x33, 0x2e, 0x27,
0x34, 0x20, 0x27, 0x29, 0x36, 0x25, 0x2e, 0x20, 0x29, 0x2e, 0x20, 0x34,
0x28, 0x25, 0x20, 0x26, 0x2f, 0x32, 0x2d, 0x20, 0x2f, 0x26, 0x20, 0x28,
0x29, 0x27, 0x28, 0x2c, 0x39, 0x20, 0x2f, 0x22, 0x26, 0x35, 0x33, 0x23,
0x21, 0x34, 0x25, 0x24, 0x20, 0x3, 0x2c, 0x20, 0x29, 0x33, 0x20, 0x29,
0x34, 0x20, 0x32, 0x25, 0x21, 0x2c, 0x2c, 0x39, 0x20, 0x21, 0x20, 0x2c,
0x2f, 0x36, 0x25, 0x20, 0x2c, 0x25, 0x34, 0x34, 0x25, 0x32, 0x3f, 0xa,
0x9, 0x20, 0x24, 0x2f, 0x2e, 0x27, 0x34, 0x20, 0x2b, 0x2e, 0x2f, 0x37,
0x2c, 0x20, 0x22, 0x35, 0x34, 0x20, 0x37, 0x28, 0x21, 0x34, 0x20, 0x9,
0x20, 0x24, 0x2f, 0x20, 0x2b, 0x2e, 0x2f, 0x37, 0x20, 0x29, 0x33, 0x20,
0x34, 0x28, 0x21, 0x34, 0x20, 0x9, 0x20, 0x2c, 0x2f, 0x36, 0x25, 0x20,
0x39, 0x2f, 0x35, 0x21, 0x20, 0x3c, 0x33, 0xa };
int main ()
{
for (int i = 0; i < 152; i++)
{
char adder1 = addarr1[i];
char adder2 = addarr2[i];
char to_print = (char)adder1 + adder2;
printf ("%c", to_print);
}
return 63;
}
I guess I should have kept the recursion and straightened it out in the next step, but now that it’s done…
The next step will just have an array of the characters that would be printed, so I’ll leave it here.
Here’s it with some amount of de-obfuscation:
#include <stdio.h>
short i = 0;
const long b[]
= { 0xd60, 0x3200, 0x1ca8, 0x74e2, 0x9c, 0x66e8, 0x5100, 0x14500,
0x63b8, 0x49c6, 0xe0, 0x6200, 0x75e8, 0x57a6, 0xe8, 0x4300,
0x4500, 0x63b8, 0x49ea, 0xc6, 0x548e, 0x22, 0x75e8, 0x57a6,
0xc6, 0x2fae, 0x7486, 0x8a, 0xd72, 0x4f9c, 0x63c6, 0x4ea2,
0x809c, 0x66e8, 0x5100, 0x5c00, 0x71a2, 0x51b8, 0x4e9e, 0xc6,
0x6200, 0x70c4, 0x8022, 0x7d00, 0x439c, 0x63b8, 0x6ae0, 0x54c0,
0x47e8, 0xe2, 0x5192, 0x6fc4, 0x4900, 0x60e8, 0x100ca, 0x14fe8,
0x6000, 0x44e92, 0x6300, 0x57c4, 0xae, 0x4ecc, 0x62de, 0xc6,
0xafae, 0x70c4, 0x9e, 0x4ec6, 0x639c, 0x5100, 0x4ecc, 0x74a2,
0x9e, 0x54e8, 0x7100, 0x608a };
const long n = 9147811012615426336;
long
main ()
{
if (i < 152)
{
char shifter;
if (i % 2 == 0)
{
shifter = 8;
}
else
{
shifter = 1;
}
char adder1 = (b[i >> 1] >> shifter) & 64;
char adder2 = (n >> (b[i >> 1] >> shifter)) & 63;
char to_print = (char)adder1 + adder2;
i++;
main ();
printf ("%c", to_print);
}
return 63;
}
Needless to say, the return value doesn’t matter any more. So you can change it to 0
or 69
depending upon your preferences.
Some kind of Caesar cipher you made?
fIy uo rolevl teet rsi’n tigev nnit ehf ro mfoh gilh yboufcstadeC ,sii terlayla l vo eelttre ? Iod’n tnkwo ,ub thwtaI d onkwoi shttaI l vo eoy!u< 3%
oooooooo <insert sad face Frieren gif here>
oooo but you set the selected text setting to exchange FG/BG colour and noww you have white on yellow ooooo
I too, just disable the ambient sensor, but if I had to have one,
I’d rather have one that sends the sensor data to the PC, via an Open Protocol over DDC and let the KDE brightness setting handle the Brightness value decision (which would be easily configurable, of course).
Have you noticed, nowadays, games from such “big houses” tend to be not even worth pirating?
Just a major waste of time.
Should have started with C
I don’t get how that’s going to help with multiple keys on my cheap keyboard not registering properly, when pressed at the same time.
IMHO, nKRO is the best solution to get rid of ghosting.