cm0002@suppo.fi to Programmer Humor@programming.dev · 7 hours agoThe truth will set you free 🥲suppo.fiimagemessage-square3linkfedilinkarrow-up1131arrow-down14
arrow-up1127arrow-down1imageThe truth will set you free 🥲suppo.ficm0002@suppo.fi to Programmer Humor@programming.dev · 7 hours agomessage-square3linkfedilink
minus-squareinsomniac_lemon@lemmy.cafelinkfedilinkEnglisharrow-up3·7 hours agoIn a different language that uses whitespace: proc blank_map*:void = mines_placed = 0 row8 = newseq[uint8](width); game_map = newseq[row8](height) row16 = newseq[int16](width); sum_map = newseq[row16](height) rowChar = newseq[char](width); state_map = newseq[rowChar](height) for h in 0.uint8..<height: game_map[h] = row8; sum_map[h] = row16 state_map[h] = rowChar I’m allowed to do it, it’s allowed (I don’t use it a lot and I’m sure many dislike this because longer lines especially if they have less display width for whatever reason)
minus-squareRamRabbit@lemmy.worldlinkfedilinkarrow-up4·edit-25 hours agoO, O, OHH burn it. In this house we code one line per line.
In a different language that uses whitespace:
I’m allowed to do it, it’s allowed
(I don’t use it a lot and I’m sure many dislike this because longer lines especially if they have less display width for whatever reason)
O, O, OHH burn it.
In this house we code one line per line.